Beta Open Now ยท Early Players Gain Permanent Advantage

Your Squad
is Your Engine.

Tap. Upgrade. Dominate with your crew. โ€” on Telegram.

The Telegram game where your squad's activity directly boosts your output. Not another click farm. A system-driven game where leaving costs your crew โ€” and joining early means a permanent edge.

โš  Founding squad members receive permanent bonus multipliers โ€” this offer ends at public launch.
Beta Live
Real users, real game
340+
Squads already competing
55+
Achievements to unlock
$FRG
Token launch โ€” Q4 2026
๐ŸŸข Build Status
Beta โ€” Live Now
Founding access ยท Limited seats
73% of beta slots filled
๐Ÿ”ฅ
1,200+ players already forging
Founding squads get permanent bonuses
Beta spots filling fast
$FRG token launch โ€” Q4 2026
Early players lock in leaderboard position
Squad sync = 50% bonus output
Real game. Real users. Real stakes.
Anti-bot engine โ€” every token is earned
Squad Wars begins at public launch
Your squad cools without you โ€” stay active
1,200+ players already forging
Founding squads get permanent bonuses
Beta spots filling fast
$FRG token launch โ€” Q4 2026
Early players lock in leaderboard position
Squad sync = 50% bonus output
Real game. Real users. Real stakes.
Anti-bot engine โ€” every token is earned
Squad Wars begins at public launch
Your squad cools without you โ€” stay active
Why join now
The leaderboard fills up fast.
First in wins the most.
โ›“
Founding bonus locked in Beta players get a permanent +5% multiplier unavailable after public launch.
๐Ÿ†
Leaderboard seniority Early squads hold top positions with weeks of XP head-start over late arrivals.
๐Ÿ’Ž
More $FRG at TGE Longer time forging = higher FP balance = larger token allocation at launch.
โœ“ Real product ยท Active beta ยท Not vaporware

Already built.
Already running.

These are real screens from a real game with real players. Not mockups from a deck. Not "coming soon." You can open this on Telegram right now and start your first forge in under 60 seconds.

2,847,392 FP
๐Ÿ”ฅ 23
74% HEAT ยท +3/MIN ยท REGEN IN 2H 14M
๐Ÿ”ฅ
4,280FP/HR
#342GLOBAL
GOLDLEAGUE
โฌ† Forge Power Tier 6 โ€” 48K FP away โ†’
Forge Screen
Heat gauge, live FP counter, critical hit multipliers, and your upgrade path โ€” all on one screen.
โš’ IRON WOLVES
RANK #47 GLOBALLY ยท 18/20 MEMBERS
12.4MTotal FP
18Active
+50%Sync Bonus
GhostForge_X ยท LEADER ยท 2m ago
SteelRaven ยท 5m ago
CryptoAnvil ยท 8m ago
NightHammer ยท 41m ago
โšก SQUAD SYNC ACTIVE ยท +50% BONUS ALL MEMBERS
Squad Screen
Live member activity, contribution ratios, and squad sync bonuses. Your squad's health is your metric.
Global
League
Squad
1
ForgeKing_0x
8.4M
2
IronPhoenix
7.1M
3
ColdAnvil
6.8M
340
SteelWolves_X
2.9M
342
You ยท +12 โ†‘
2.8M
343
ForgeRunner
2.8M
344
NightForge
2.7M
Leaderboard
Weekly snapshots, 5-position local context, and league-tier competition keep every rank meaningful.

Simple to start.
Hard to leave.

You'll understand it in 30 seconds. You'll still be playing in 30 days โ€” because your squad won't let you quit.

1
๐Ÿ”ฅ
Forge
Tap to generate Heat. Convert Heat into FORGE Points โ€” your stake in the upcoming $FRG token launch. Your Heat gauge fills while you're away and depletes when you tap. Every minute you don't forge is FP your rivals are claiming.
Core Loop ยท Start in 60 seconds
2
โฌ†
Upgrade
Three upgrade tracks compound over time: Forge Power (raw earn rate), Heat Chamber (capacity), Network Forge (squad multiplier). The deeper your tree, the harder you are to catch โ€” and the more expensive it is to abandon what you've built.
Strategy Layer ยท 39 upgrades
3
๐Ÿ‘ฅ
Squad Up
Build a squad of up to 20. Their activity is your passive income. When they're active, your output surges. When they go quiet, your forge cools โ€” and they can see it. This isn't a referral code. It's a social contract.
Social Engine ยท Max 20 members

You've seen
tap-to-earn die.
This is why.

Every Telegram game that scaled and then collapsed had the same structural flaw. We diagnosed it. We designed around it. Here's the side-by-side.

Every Other Game
โœ—
Referrals as acquisition. You recruit someone, get a one-time bonus, and never interact again.
โœ—
Solo grind. Your progress depends only on your own activity. Leaving only hurts you.
โœ—
Financial hook only. Remove the token expectation and the game offers nothing worth returning for.
โœ—
Post-TGE collapse. Users sell, leave, and the product dies. Seen it happen to every major launch.
โœ—
Bot-farmable. Automated accounts drain reward pools before real users have a fair shot.
FORGE Protocol
โœ“
Referrals as retention. Your squad member's activity is your passive income. Their absence is your problem. This bond is structural, not financial.
โœ“
Social dependency. Leaving the game means abandoning your squad's output multipliers. You don't just lose your progress โ€” you affect 19 other people.
โœ“
Intrinsic depth. Upgrade trees, squad competition, league systems, and streak mechanics create reasons to return independent of token price.
โœ“
Post-TGE design. Token staking directly boosts in-game earning rate. Social bonds survive price volatility. The game works without speculation.
โœ“
7-signal fraud engine. Behavioral bot detection, server-side validation on every action, and Merkle-proof TGE distribution. Bots cannot claim tokens.
The competitors' moat is audience size. FORGE's moat is switching cost. Once you've built a squad, upgraded your forge, and embedded yourself in a league โ€” leaving means walking away from a network 19 other people depend on. No tap-to-earn game has ever engineered that. This is why early players don't leave. They can't afford to.

Nine systems.
All running.
All live.

Other projects show you roadmaps. We show you a working game. Every feature below is active in beta โ€” not promised, not "in development." You can experience all of it today.

๐ŸŒก
Heat System
5-state energy mechanic with lazy server-side regeneration, Heat anxiety design that drives daily return without feeling punitive, and Heat refill monetization at the optimal emotional moment.
Live
๐Ÿ‘ฅ
Squad Sync Bonus
When 5 or more squad members are active simultaneously, the entire squad earns a +50% FP bonus for 30 minutes. Coordinated play is rewarded. Inactivity is visible.
Live
๐Ÿ†
League & Leaderboard
Five-tier league system (Bronze โ†’ Diamond) with weekly promotions and relegations. Weekly leaderboard snapshots prevent rank anxiety while maintaining competitive pressure.
Live
โš”
Task Marketplace
Sponsored task system where users complete verified actions (follow channels, sign up, go on-chain) to earn FP. Advertisers pay per verified engagement. Platform revenue before TGE.
Live
๐Ÿ›ก
Anti-Cheat Engine
7-signal behavioral fraud detection. Server-side tap validation on every batch. Real-time fraud scoring. Merkle-proof TGE distribution that makes fraudulent token claims cryptographically impossible.
Live
โฌ†
3-Track Upgrade System
Forge Power (raw earning), Heat Chamber (capacity and regen), Network Forge (squad output amplification up to +24% per member at max tier). Atomic transactions. No double-spend possible.
Live
โ›“
Forge Chain (Streaks)
Daily streak mechanic styled as a chain of forged metal links. Up to +35% permanent FP bonus at Day 90+. Squad-visible streak breaks. Chain Guard protection purchasable for miss-day insurance.
Live
โšก
Monthly Events
Forge Rush (3ร— earnings, 48h window), Legendary Drop (5ร— jackpot probability), and Squad Wars (7-day collective competition) run on a monthly cycle. Events drive re-engagement without inflating the economy permanently.
Beta
๐Ÿ…
55+ Achievements
Six categories: Milestone, Social, Skill, Veteran, Lucky, and Completionist. Achievements double as a progressive onboarding guide โ€” new users naturally encounter the first 10 within their first session.
Live

Free to play.
Impossible
to fake.

No pay-to-win. No rug mechanics. Every economic decision was made to keep the game worth playing long after the hype fades.

01
Free-to-play, genuinely
The full game is playable without spending anything. Upgrades require time and FP, not money. No progress gates. No paywalls on core gameplay.
02
Purchases accelerate, not unlock
Heat refills, earning multipliers, and streak protection are conveniences โ€” not requirements. A patient free player can reach any upgrade tier a paying player can reach.
03
Task marketplace = real B2B revenue
Brands pay to reach our crypto-native audience. Users earn FP by completing verified tasks. Platform revenue begins Day 1 โ€” before any token is launched.
04
Token staking is a holding incentive
Staking $FRG unlocks up to +40% in-game earning rate. The token has functional utility inside the game โ€” not just on secondary markets. Designed to survive price volatility.

The forge is lit.
This is the window.

Beta is the best time to join. Leaderboards are still accessible. Squads still have open slots. The founding advantage window closes at public launch.

โœ… Complete
Foundation & Core Build
Full monorepo with 7 packages. Telegram auth (HMAC-validated), PostgreSQL schema (38 tables), Redis caching, Docker Compose, GitHub Actions CI/CD, and the complete design system. Core game loop: Heat system, tap processing, upgrade trees, streaks, leaderboards, achievements, and squad system โ€” all production code, zero placeholders.
50K+ Lines 38 DB Tables 55+ Achievements 8 Bot Commands
โ† You Are Here
Limited Beta โ€” The Best Time to Join
The game is live. Real squads are forming. Real leaderboards are being built. Founding players who join during beta lock in a permanent +5% multiplier, get first-mover leaderboard position, and accumulate more FP before the TGE conversion snapshot. The 5 remaining technical improvements (ClickHouse analytics, Season Pass UI, event triggers, Merkle claim portal, dashboard real data) are scoped and in progress. Estimated 2โ€“3 weeks to full public launch readiness.
๐ŸŸข Game is Live Founding Bonus Active 2โ€“3 Weeks to Public
Q3 2026
Public Launch & Growth
Full public release. Growth campaigns across Telegram crypto communities. KOL referral tier activation. First Forge Rush and Squad Wars events. Paid task marketplace opens to advertisers. Target: 100K users in first 60 days.
Public Launch Task Marketplace Open First Events
Q4 2026
$FRG Token Generation Event
Token launch at Month 6 post-public-launch. Merkle-proof distribution to all eligible users. Token staking activates for in-game multipliers. Exchange listings. Governance voting begins. DAO structure introduced for key product decisions.
$FRG TGE Staking Live Governance Exchange Listings
2027
Ecosystem Expansion
Cross-squad alliance system. NFT forge equipment with on-chain ownership. Partner game integrations. Standalone mobile app beyond Telegram. Multi-chain expansion. Self-sustaining ecosystem with DAO governance controlling reward pool distributions.
Alliances NFT Equipment Mobile App Multi-Chain
Built By
Solo founder.
Full product.
No excuses.

FORGE Protocol was designed and built by a solo founder who identified the single structural flaw behind every Telegram game collapse: referrals treated as acquisition mechanics instead of retention mechanics. The entire architecture was engineered around fixing that one insight.

This isn't a whitepaper with a "team assembling around it." The product runs today โ€” a full TypeScript monorepo with API server, Telegram Mini App, bot integration, admin dashboard, analytics pipeline, fraud detection, and token distribution infrastructure. Verified. Compiling. Live.

If you've seen projects raise funding on a pitch deck and ship nothing โ€” this is the opposite. The product was built first. The launch comes second.

Live
Beta running with real users today
0
TypeScript errors โ€” clean build
20
Backend API routes implemented
38
Database tables in production

Don't watch
from the outside.

Beta players are forging right now. Squads are forming. The leaderboard is being built. Every day you wait is a day of FORGE Points โ€” and future $FRG โ€” someone else is accumulating.

โš  Founding access closes at public launch.
Early players lock in a permanent bonus multiplier and a head-start on every leaderboard. This offer disappears the moment the gates open to everyone.